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The two main forms of online Cribbage are:
• Six Card Cribbage
• Five Card Cribbage
When playing Cribbage online players have the option of
using Manual Scoring in order that the game more accurately emulates a
face-to-face game.
Five Card Cribbage is an older version of the game and
is not commonly played in most parts of the world.
Obviously it is played with each player being dealt five
cards instead of six. The remaining cards are placed face down. The Pone
(non-dealer) is given 3 points at the start of the game. The object of
the game is to reach 61. During a single hand the total pip value of the
cards (played by both players) should not exceed 31.
A Flush combination refers to having 3 cards of the same
suit. Three points are scored for the Flush. If the start card is also
of the same suit the Flush is worth 4 points. A Flush is only scored during
the show – not during the play. The basic game of Six Card Cribbage is
for two players. The standard 52-pack of playing cards is used. All suits
are considered equal. The rank and value of the cards are:
• Ace (the low card) = 1
• 2 through 9 = face value
• 10, Jack, Queen, & King = 10
The object of the game is to be the first player to reach
121 points. Points can be scored for combinations of cards during the
play, in the player’s hand, or in the cards forming the crib.
A Cribbage Board is used to show the score accumulated
by each player. Online Cribbage games also usually note the score elsewhere
on the players’ screens.
The first deal is determined randomly and then alternates
from player to player – hand to hand, until the game is over. The dealer’s
job is to shuffle and the non-dealer’s (Pone’s) job is to cut the cards.
Six cards are dealt to each player, face-down. At the end of each hand
all cards are gathered, reshuffled and dealt for the next hand.
After the deal each player chooses two cards to discard
into the crib. The crib belongs to the dealer so he/she may want to discard
good cards while the non-dealer will try to discard cards that are not
likely at help the dealer. The Pone must also keep in mind that he/she
must balance that with keeping a good hand for himself/herself.
The remainder of the deck is cut (by the Pone) in order
to select a starter card. If the starter card happens to be a Jack the
dealer pegs 2 holes (Two for his heels). The plays are then alternated
between the players, as the cumulative value of the cards played is announced.
If a player scores the exact total of 31 he/she scores 2 points (31 for
2). If a player finds that he/she cannot play without exceeding 31 the
word ‘go’ is called and the opponent continues playing if possible.
The consecutive hands are continued in the order established.
The Pone’s hand is shown, scored and pegged first, followed by that of
the dealer. Last, the dealer will expose the four cards forming the crib
and score them with the start card. The game is over when the score of
121 is reached or passed.
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